Some general information regarding animation for track props, might be useful for artists not familiar with the steps/requirements to get it working in game

Basics

Below is a link for wiper animation, from setup to rigging, animating and export. It is useful as a guide for animating in general:

https://docs.studio-397.com/developers-guide/cars/car-art/animations-for-wipers-and-other-things

Hints

Troubleshooting

Not Enough Bones Error

If you get this error when trying to load an animation, ensure that the root node is the mesh itself not the root bone.