Real Road Files are stored information for the condition of the road on a per vertex basis. They can be saved out in game at any point.
We ship each layout of a track with 4 presets: Light, Medium, Heavy and Saturated.
The best way to generate these files is with a large number of real drivers and saving them carefully at the right point. In practice a quicker and easier method is required though.
Any change to the exported files will invalidate any RRBIN files. It is important to generate them as a last step. |
To generate these files with AI the following is recommended:
The files will be saved into your settings folder for the track. Copy these into the main layout folder and package your track.