In a camera file there are two types of camera:
Also additionally there can be ambient sounds defined in the Cam file.
Camera Files can be edited via the built in Camera Editor.
TrackingCam=TRACKING001 { Fov=(38.000000, 11.000004) Clear=FALSE Color=(0, 0, 0) ClipPlanes=(1.050000, 2000.000000) LODMultiplier=(4.250000) Size=(1.000000, 1.000000) Center=(0.500000, 0.500000) MipmapLODBias=(0.000000) Flags1=(1) Flags2=(0) SoundName="" SoundParams=(1.000,1,15) MinShadowRange=(0.100) MaxShadowRange=(1500.000) ShadowSplitRatio=(0.920) mPostProcessPresetIndex=(3) ShadowParams=(0.000050,1.000,100.000) ShadowParams=(0.000050,1.000,100.000) ShadowParams=(0.000050,1.000,100.000) ShadowParams=(0.000050,1.000,100.000) ShadowParams=(0.000050,1.000,100.000) ShadowParams=(0.000050,1.000,100.000) ShadowParams=(0.000050,1.000,0.000) ShadowParams=(0.000000,0.000,0.000) Position=(-56.709999, 10.280000, 270.459991) Orientation=(0.130000, 2.400000, 0.000000) ActivationLocation=(-116.034927, 10.110000, 324.220001) ActivationRadius=(25.000000) ActivationLocation=(-200.034927, 10.110000, 350.220001) ActivationRadius=(25.000000) ActivationLocation=(-280.034927, 10.110000, 375.220001) ActivationRadius=(25.000000) ListenerPos=(-3.402823e+038, -3.402823e+038, -3.402823e+038) ListenerVol=(1.200000) RainVol=(1.000000) Groups=15 TrackingRate=(20.000000) PositionOffset=(0.000000, 0.000000, 0.000000) MovementRate=(0.000000) MinimumFOV=(2.500000) } |
Combine flags to get the combination of options you wish.
Used to show if we use internal of external sounds on cars only.
This configures which PostFX Preset is used.
See PostFX for more details.
AMBIENTSOUND=generic { FILE=BIRD_AMBIENCE.WAV ATTENUATION=(1.000000, 0.750000, 3.000000, 0.022000) POSITION=(186.667664, -8.311632, 28.671322) } |