Light=NightLight01 { Type=Omni Pos=(15.029381, 9.138912, -406.351288) Range=(0.000000, 40.000000) Active=True Intensity=(4.500000) Color=(255, 238, 193) } Instance=NightLight01Glow { MeshFile=YOURGLOWMESHNAME.gmt CollTarget=False HATTarget=False } |
ART & SHADER CALIBRATION SCENE (picture):
Basic 3DsMax scene for Track Lights: