>Use shader called DashboardElementShader
           >Set Ambiant Color to Black
           >Set Emissive Color from Black to White to get more or less emissive properties

            

                They will be used to lower the white output and the global color saturation :

                 Here is the skin before using the two fx layers :

             

                Here is the skin with the fx layers set up :

             

               Settings :

             

               Here is a preview of the skin ingame :