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This page is all about authoring for PBR. A lot of the reference here is cut and pasted from external sources and put into a single place. See references at the bottom of the page.

Info

This page is generic information and not adapted to the specifics of the rFactor 2 engine.


Table of Contents
maxLevel5

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Dielectric Values
Ground, Sand, Rock

LinearsRGB
Carbon (Coal, forged iron)0.0459
Black soil, wet0.0880
Black soil, dry0.15107
Bare soil0.17114
Grey soil, wet0.1-0.1289-97
Grey soil, dry0.25-0.3136-147
Dry silt loam soil0.23-0.28130-142
Dry clay soil0.15-0.35107-158
Dry sandy soil0.25-0.45135-177
Dry salt cover0.5186
Wet sand0.23130
Dry sand0.4168
Yellow clay0.16110
Rock0.3-0.4147-168
Vegetation

LinearsRGB
Conifer Forest0.08-0.1280-97
Deciduous Trees0.15-0.18107-116
Tall Wild Grass0.16-0.18110-116
Short Green Grass0.2-0.25122-136
Grain Crops0.1-0.2589-135
Corn Field0.16-0.17110-114
Tea Bushes0.16-0.18110-116
Summer Foliage0.09-0.1285-97
Autumn Foliage0.15-0.3107-147
Tunda0.2122
Snow, Ice, Water

LinearsRGB
Melting Snow (Clean)0.6202
Ice0.5-0.7186-216
Ice, Sea0.3-0.45147-177
Ice, Glacier0.2-0.4123-168
Fresh snow0.7-0.9216-243
Water, sun near zenith0.0565
Water, sun near horizon0.5-0.8186-230
Asphalt

LinearsRGB
New Asphalt0.04-0.0559-65
Aged Asphalt0.1-0.1889-116
Wet Asphalt0.06-0.0870-80
Gravel0.13100
Concrete

LinearsRGB
New Concrete (Traditional)0.4-0.55168-186
Clean Cement0.55186
White Cement0.7-0.8216-230
Polished Concrete0.55194
Aged Concrete0.2-0.3122-147
Roofs

LinearsRGB
Tar & Gravel0.33154
Corrugated Roof0.1 - 0.1589-107
Red / Brown Roof Tiles0.1 - 0.3589-158
White Asphalt Shingle0.2122
Wood

LinearsRGB
Batten (fresh)0.35-0.42158-172
Batten (old)0.12-0.1697-110
Varnished0.13100
Tiles, Bricks, Finishings

LinearsRGB
Terracotta Tile0.28142
Brick0.2-0.4122-168
Sandstone0.18116
Plaster0.4-0.45168-177
Granite Gray0.3-0.4147-168
Magnesium Oxide0.96250
White Gypsum0.85236
Alabaster0.92245
Paint

LinearsRGB
Black Acrylic Paint0.0565
White Acrylic Paint0.8230
Coloured Paint0.15-0.35107-158
Misc

LinearsRGB
Forged Iron0.0459
Natural silk fabric0.35-0.55158-194
White Skin0.25-0.35135-158
African Tanned Skin0.15107
White Paper0.6-0.7

202-216

Rubber0.03153
Metallic Values

Metals have black diffuse albedo value and colored specular albedo. In metalness-roughness workflow, for metals (pixels set to white in the metalness map) the specular color and intensity is taken from the albedo map. Metals albedo values are between 0.5 and 0.98. Lower values are for matte, higher are for polished metal.

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Suggested Roughness Values

SurfaceValue (float)Value (integer)
Plaster0.86219
Wood0.68173
Glossy Plastic0.54137.7
Steel0.2564
Mirror0.00

Authoring Roughness Maps

It's important to note that Roughness maps are not the same as traditional specular maps at all, they change the type of reflection rather than the strength. That said, coming from a specular map, a brighter value makes a surface more reflective, the inverse happens with a roughness map.

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