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The screenshot below shows you what they look like on our Corvette C7.R.
Requirements
To add the position lights, you need the following files: View file
Step by Step Guide
This works same as cockpit fonts just on exterior. There are a few ways to add this.
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Lets go with a separate mesh and we add our texture "Pleds.dds":
Now you can use our Pleds mesh (there are 2 quads for more easy work and you can even cut them if your background mesh is round) that you adjust to the basic background mesh. Do add some space between them and the result should be like this:
If you use this on both sides of the car, make same for other side.
Now add material YOURCARNAME_PLACEBKG with settings like on LCD for rendered animated infos and with DashboardElementShader shader, assing texture YOURCARNAME_PLACEBKG.tga and you can export that as GMT.
Now, a few things are left to be done:.
Add a line in YOURCARNAME.veh file:
ExternalDisplays=YOURCARNAME_externalDisplays.ini
Next add this instance to your gen file:
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