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The overlay is rendered inside the full screen monitor of rFactor 2 if you the new UI*. If you require the overlay to be displayed outside of rFactor 2, you can visit the overlay by visiting http://localhost:5397/overlays/overlays.html. If you want to render the overlay externally and from another PC you can replace "localhost" with the IP address of the PC. If you render the overlay from a PC in your local network, no further setup is needed. If you are accessing a PC from an external network, the 5397 port is required to be opened for TCP traffic.
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{ "customConfig": "MyCoolOverlay", "clients": [ { "ip": "192.168.1.100", "port": 5397 } ] } |
rFactor 2 tips to optimize broadcast quality
- Limit your rF2 framerate to your target signal framerate to ensure a smooth viewing experience.
- In the player.json (found in /UserData/player) set the "Active Sleep Time" parameter to -1. This will ensure your framerate does not drop down while clicking outside of rFactor 2 (on the control panel for example).
- In the player.json set the "Pause If Focus Lost" to false. This will keep rFactor 2 going while clicking outside of rFactor 2 in single player, which makes testing and building overlays a smoother process.
- Making broadcast clients unthrottled will result in more accurate vehicle movement. You can activate this on each client by adding the unthrottled prefix in front of each client. By default this is "_", so if each client is called "broadcast1", "broadcast2" etc. you can name those "_broadcast1", "_broadcast2" etc.