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  • Ensure that you name textures appropriately, as the tool conforms to the Naming Conventions
  • In the assets folder you can find the MapsConverter application: Maps Converter. Just run this to update any textures that need updating.
  • In order to preview converted textures in Photoshop you might need updated plugins, see DDS Export File Formats. In other software you need to look for BC5 and BC7 format support.

Previously the workflow was to setup materials in 3ds Max and forget about them after export. That has now changed.

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