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NameDefaultTypeDefault File TypesDescription
albedoMapEnabledSRGB (Alpha linear)alb or albaAlbedo map, with optional opacity mask in alpha channel.
detailMapDisabledLineardc or dcaDetail map which is configured to effect other data. RGB applies to albedo with a simplified overlay map function. Alpha channel acts as a mask to a multiply on other data.
aoSpecularMapEnabledLinearaos

The red channel is applied as a mask to Specular output.

The green channel is applied as a mask to AO.

metalRoughMapEnabledLinearmr

The red channel is applied as a metallic mask.

The green channel is applied to as a roughness mask.

normalMapEnabledLinearnm


emissiveMapDisabledLinearem or ema

When the Emissive Mask Map setting is set to:

  • Mask_RG (em) is used a single greyscale channel mask for the Emissive (Green Channel) and Retro Reflector (Red Channel) functionality.
  • Mask_RGBA (ema) is used as a colour mask for the Emissive map, and the Retro Reflector settings can be masked out by the alpha channel.

This map is optional and you can apply the effects uniformly across the object with out it if you wish.

altAoSepcularMapDisabledLinearaos

This map is multiplied on to the first AO Spec map and allows for low and high frequency ao.

The red channel is applied as a mask to Specular output.

The green channel is applied as a mask to AO.

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