Here we have provided some tools to help with development.
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GMT Smooth Modifier
The GMT Smooth Modifier allows you to prepare a model for export to GMT with out needing to modify the base model.
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To apply an MCG Modifier, just select it from the drop down modifier list when an object is selected.
Set Vertex Color
Sets all the VC & alpha on the entire object to set values (Billboard trees for example):
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Random Vertex Color
Sets a Random Vertex Colour with the specified tolerance. Useful for giving each billboard tree a slightly different level of lightness.
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Delete Material ID
Deletes all faces with certain material IDs. Useful if you need helper faces for placement or similar in your object.
Specify IDs in a comma separated list.
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