Using Mixture Limits
You’ll use these settings in the HDV file under the category [BOOSTMIXTURELIMITS] or [ENGINEMIXTURELIMITS], you can also use them in the upgrade file, as you would do with any other HDV setting. An example of how this would be used is Indy 500 qualifying, you can have a different map available for that session only, same with Formula E qualifying. To disable, use -1.
These settings can be over ruled by other settings, like attack mode or push to pass, if you set the push to pass map to 4, but RaceLimit is set to 3, it will use 4 until push to pass is disabled.
On the Formula E 2022 car, we have three engine “mixtures”, 110KW, 220KW, and 250KW. All are available in practice(PracticeLimit=-1), warm up(WarmupLimit=-1), and qualifying(QualifyingLimit=3). In races, only two are available to select(RaceLimit=2), the third is activated when you enable attack mode.
[BOOSTMIXTURELIMITS]
Name | Type | Description | Example |
---|---|---|---|
PracticeBoostLimit | Int | Limits available boost maps in practice. | PracticeBoostLimit=2 |
QualifyingBoostLimit | Int | Limits available boost maps in qualifying. | QualifyingBoostLimit=2 |
WarmupBoostLimit | Int | Limits available boost maps in warm up. | WarmupBoostLimit=2 |
RaceBoostLimit | Int | Limits available boost maps in the race. | RaceBoostLimit=1 |
[ENGINEMIXTURELIMITS]
Name | Type | Description | Example |
---|---|---|---|
PracticeLimit | Int | Limits available engine maps in practice. | PracticeLimit=-1 |
QualifyingLimit | Int | Limits available engine maps in qualifying. | QualifyingLimit=3 |
WarmupLimit | Int | Limits available engine maps in warm up. | WarmupLimit=-1 |
RaceLimit | Int | Limits available engine maps in the race. | RaceLimit=2 |